(Note: Sniper Rifles are also included to the Atom set bonus "+30% power to All beam weapons") Sniper Rifles also fire penetrating beams like laser guns. They have an enhanced zoom effect, supposedly to simulate a scope that allows players to deal damage to opponents far from average range. Long range weapons with extremely high power. M-Z7B2 (Note: At random, this weapon fires an explosive pumpkin that deals a considerable amount of area-of-effect damage).(The M-27B1 and M-Z7B2 Machine Gun sometimes appear to have no sounds/noises, but it will fix in some time) Thearrow (Note: fires faster energy blasts similar to Energy Glove)Īlso called as Miniguns or Gatling guns, these guns have a high firerate with huge damage, but comes with a speed reduction and chews your energy rapidly, and has a 1-second warm-up before shooting.Trinity (Note: fires three arrows instead of one).Note that the projectiles are slightly explosive and deal AOE damage. They have much higher fire rates than RPGs but have slow-moving projectiles which make it hard to hit opponents at a distance. Medium-powered weapons that are highly specified for close combat. In PvE, they are perfect for aliens that clump together in waves in PvP, they are useful for damaging enemies hiding behind barriers or walls (yes, they can go through even enemies that found a glitch to stay inside the wall!) Weapons with high fire-rates and a pollution ability deal AOE damage. This makes Laser Guns effective at clearing out hordes of aliens all lined up for the trigger-happy player. The beams fired by Laser Guns are not stopped when they hit the target instead, they travel on and pass through the target instead. These weapons are generally considered as a direct upgrade from Assault Rifles, but displaying more in power along with a unique penetration ability. This weapon behaves very differently from others in its category.) (Note: These grenades hover and rain down energy particles from above, tracking down enemies to attack. J.O.K.E (Note: Every 2 seconds, this weapon fires a special grenade that homes onto enemies and explodes into a swirling void of electricity).This makes it useful in narrow places in both PvP and PvE, but a low splash damage and inaccurate aim prove that it's generally ineffective. Weapons that fire grenades that explode after a certain time, or when stepped by an enemy player. Black Stars (Note: Black Stars is sometimes a glitched RPG weapon, which sometimes the weapon can fire 4-5 rockets consistently instead of 3).They also have a very high splash damage radius which kills deals large amounts of damage to enemies within the zone. These are AOE (Area Of Effect) weapons with high power but a low fire-rate. Spreader ( Same details as the Morpheus.).Morpheus (in-game description classifies it as a laser gun, but it is boosted by the SPD-005a's bonus and does not adopt the Atom's beam bonus).(Note: Damage is reduced the further away you are from your target) Other, more specialized weapons are utilized for close-range combat in PvP. They fire projectiles that affect targets at short range due to this limiting factor, shotguns are not suitable for PvP due to their ineffective range and low DPS. High powered, close-quarter combat and low rate of fire weapons with great stopping power. (Note: These weapons are commonly glitched as their fire-rate graphics increase to 0.17) Although they are easy to use when moving, they do not have a lot of power, neither in PvP nor in PvE. They can be replaced by Laser Guns in later levels, but still, hold their own in terms of DPS. They are quick on the trigger and considered first-class weapons because they are unlocked at the first level of Star Warfare.
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